type runtime.chunkIdx

16 uses

	runtime (current package)
		mgcscavenge.go#L732: func (p *pageAlloc) scavengeOne(ci chunkIdx, searchIdx uint, max uintptr) uintptr {
		mgcscavenge.go#L1078: func (s *scavengeIndex) find(force bool) (chunkIdx, uint) {
		mgcscavenge.go#L1091: 	min := chunkIdx(s.minHeapIdx.Load())
		mgcscavenge.go#L1132: func (s *scavengeIndex) alloc(ci chunkIdx, npages uint) {
		mgcscavenge.go#L1147: func (s *scavengeIndex) free(ci chunkIdx, page, npages uint) {
		mgcscavenge.go#L1187: func (s *scavengeIndex) setEmpty(ci chunkIdx) {
		mpagealloc.go#L105: type chunkIdx uint
		mpagealloc.go#L109: func chunkIndex(p uintptr) chunkIdx {
		mpagealloc.go#L110: 	return chunkIdx((p - arenaBaseOffset) / pallocChunkBytes)
		mpagealloc.go#L114: func chunkBase(ci chunkIdx) uintptr {
		mpagealloc.go#L125: func (i chunkIdx) l1() uint {
		mpagealloc.go#L136: func (i chunkIdx) l2() uint {
		mpagealloc.go#L258: 	start, end chunkIdx
		mpagealloc.go#L341: func (p *pageAlloc) tryChunkOf(ci chunkIdx) *pallocData {
		mpagealloc.go#L352: func (p *pageAlloc) chunkOf(ci chunkIdx) *pallocData {
		mpagealloc.go#L842: 	ci := chunkIdx(i)